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	<title>Comments on: How will we play games in the future?</title>
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	<link>http://www.gadgetroad.com/how-will-we-play-games-in-the-future-445/</link>
	<description>All about new gadgets for men, gaming gear and computers - 2012 top electronic gadgets</description>
	<lastBuildDate>Wed, 08 Feb 2012 04:00:07 +0000</lastBuildDate>
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	<item>
		<title>By: Liana</title>
		<link>http://www.gadgetroad.com/how-will-we-play-games-in-the-future-445/#comment-485</link>
		<dc:creator>Liana</dc:creator>
		<pubDate>Fri, 01 Jun 2007 15:52:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.gadgetroad.com/technology/how-will-we-play-games-in-the-future/2007/05/28/#comment-485</guid>
		<description>We want it!


&lt;a href=&quot;http://www.tychus.com&quot; rel=&quot;nofollow&quot;&gt;tychus&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>We want it!</p>
<p><a href="http://www.tychus.com" rel="nofollow">tychus</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: A. Margesson</title>
		<link>http://www.gadgetroad.com/how-will-we-play-games-in-the-future-445/#comment-481</link>
		<dc:creator>A. Margesson</dc:creator>
		<pubDate>Fri, 01 Jun 2007 10:34:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gadgetroad.com/technology/how-will-we-play-games-in-the-future/2007/05/28/#comment-481</guid>
		<description>I have a very strong right forearm.</description>
		<content:encoded><![CDATA[<p>I have a very strong right forearm.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike Andrew</title>
		<link>http://www.gadgetroad.com/how-will-we-play-games-in-the-future-445/#comment-473</link>
		<dc:creator>Mike Andrew</dc:creator>
		<pubDate>Wed, 30 May 2007 20:55:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.gadgetroad.com/technology/how-will-we-play-games-in-the-future/2007/05/28/#comment-473</guid>
		<description>I&#039;m not sure about the song, but i&#039;m looking for its name right now. I&#039;ll post an update as soon as i found something...</description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure about the song, but i&#8217;m looking for its name right now. I&#8217;ll post an update as soon as i found something&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SpudBoy</title>
		<link>http://www.gadgetroad.com/how-will-we-play-games-in-the-future-445/#comment-472</link>
		<dc:creator>SpudBoy</dc:creator>
		<pubDate>Wed, 30 May 2007 20:22:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.gadgetroad.com/technology/how-will-we-play-games-in-the-future/2007/05/28/#comment-472</guid>
		<description>I love how the article complains about aches... As if geeks don&#039;t have good forearm from wanking (they&#039;re not getting laid, that&#039;s for sure). Besides, doing something like moving your arms around, is called exercise!</description>
		<content:encoded><![CDATA[<p>I love how the article complains about aches&#8230; As if geeks don&#8217;t have good forearm from wanking (they&#8217;re not getting laid, that&#8217;s for sure). Besides, doing something like moving your arms around, is called exercise!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jektal</title>
		<link>http://www.gadgetroad.com/how-will-we-play-games-in-the-future-445/#comment-471</link>
		<dc:creator>Jektal</dc:creator>
		<pubDate>Wed, 30 May 2007 19:51:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.gadgetroad.com/technology/how-will-we-play-games-in-the-future/2007/05/28/#comment-471</guid>
		<description>Would work far far better if it were a multi-touch display. As is, you&#039;d have to be very careful to only be making contact at one point at a time.</description>
		<content:encoded><![CDATA[<p>Would work far far better if it were a multi-touch display. As is, you&#8217;d have to be very careful to only be making contact at one point at a time.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tigger</title>
		<link>http://www.gadgetroad.com/how-will-we-play-games-in-the-future-445/#comment-470</link>
		<dc:creator>Tigger</dc:creator>
		<pubDate>Wed, 30 May 2007 19:50:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.gadgetroad.com/technology/how-will-we-play-games-in-the-future/2007/05/28/#comment-470</guid>
		<description>Was that a song from the sims?</description>
		<content:encoded><![CDATA[<p>Was that a song from the sims?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: starcraft 2 wallpapers</title>
		<link>http://www.gadgetroad.com/how-will-we-play-games-in-the-future-445/#comment-461</link>
		<dc:creator>starcraft 2 wallpapers</dc:creator>
		<pubDate>Tue, 29 May 2007 20:46:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.gadgetroad.com/technology/how-will-we-play-games-in-the-future/2007/05/28/#comment-461</guid>
		<description>WOW, looks great!!</description>
		<content:encoded><![CDATA[<p>WOW, looks great!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike Andrew</title>
		<link>http://www.gadgetroad.com/how-will-we-play-games-in-the-future-445/#comment-454</link>
		<dc:creator>Mike Andrew</dc:creator>
		<pubDate>Tue, 29 May 2007 10:09:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gadgetroad.com/technology/how-will-we-play-games-in-the-future/2007/05/28/#comment-454</guid>
		<description>Yea, but it&#039;s just for fun. You can&#039;t play Starcraft competitive like this, unless your Flash or something :)</description>
		<content:encoded><![CDATA[<p>Yea, but it&#8217;s just for fun. You can&#8217;t play Starcraft competitive like this, unless your Flash or something :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: theMediamage</title>
		<link>http://www.gadgetroad.com/how-will-we-play-games-in-the-future-445/#comment-452</link>
		<dc:creator>theMediamage</dc:creator>
		<pubDate>Mon, 28 May 2007 23:18:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gadgetroad.com/technology/how-will-we-play-games-in-the-future/2007/05/28/#comment-452</guid>
		<description>I think it would make my arm ache after a while.</description>
		<content:encoded><![CDATA[<p>I think it would make my arm ache after a while.</p>
]]></content:encoded>
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